Aitch x AJ Tracey – Rain (Vital Techniques Bassline Bootleg)


Garage/Deep Bass: Rain (Vital Techniques Bassline Bootleg) – Aitch x AJ Tracey

I’m really feeling this deep UK Garage, future bass-ish cut, “Rain”. Plenty of wobble, plenty of UK grime rapping, all the good stuff. Check out DEEPROT for more bangin’ tunes.

[Future Bounce:] Felix Jaehn, Mesto – Never Alone (ft. VCATION) [Code Blox x Vocy Remix)]


[Future Bounce:] Never Alone (ft. VCATION) [Code Blox x Vocy Remix]

Courtesy of Illumi Music, is the certifiably futuristic and bouncy (living up to its genre) remix of “Never Alone” by Felix Jaehn & Mesto featuring VCATION. Remixed by Code Blox and Vocy the remix opens with a light dance chord before segueing into the drop.

Positive vocals and a light, bouncy feel make this the perfect pick-me-up for rainy days, rough times, or just shaking feelings of loneliness. Check out Illumi Music’s Youtube channel for more tunes like this one!

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Apparently, Call of Duty’s Battle Royale Game “Warzone” releases tomorrow for free


According to The Verge, Call of Duty is set to release it’s newest entry into the Battle Royale genre tomorrow (March 10) for free. The game will join other staples such as Fortnite, Apex Legends, and Player’s Unknown Battlegrounds. The game is technically an extension of the Modern Warfare reboot title released earlier this year, however it will be free-to-play meaning anyone can download it regardless of whether you purchased Modern Warfare. The game will feature cross-platform functionality between Playstation 4, XBOX One & PC meaning you can play with friends and anyone who is on one of the supported platforms.

Similar to Apex Legends, the Warzone will pit players in three man squads vying for victory against a total of 150 players. The game will also feature a respawn mechanic, but with a twist. The Gulag will allow players to respawn, but only if they win a 1-on-1 match. Teammates can assist by throwing rocks at your opponent to stun them.

Set across the giant Verdansk map, players will have access to vehicles, contracts or missions that award rewards including perks, and an in-game cash system, as well as two modes of play. Players can use in-game cash obtained from selling items or pilfered from other players to buy specific items, self-reviving kits, respawn tokens, perks, killstreaks and more.

Call of Duty: Warzone releases tomorrow at 10 AM for Modern Warfare owners, and 12 PM for everyone else.

[Dance/Bass:] Afrojack, BROHUG (feat. Titus) – Let it RIP (DES3ETT Remix)


Let It Rip (DES3ETT Remix) – Afrojack, BROHUG (feat. Titus)

Check out this massive remix here off of Global Remix Battle I EP, a re-work of the house god Afrojack and masters of bass BROHUG’s “Let It Rip (feat. Titus) by DES3ETT. DES3ETT, a.k.a., Cristian Verdes has been on the EDM scene for over a decade often re-working and dropping bootleg remixes of hit tracks. The original tune is a banger on it’s own, this remix puts a fresh spin on the 2019 bass cut.

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Apex Legends Season 4 Gameplay Trailer debuts


Season 4 of Apex Legends starts February 4th

The start of the fourth season of Apex Legends is almost here. After the longest season to date (Season 3), World’s Edge will finally be shaken up by map changes, new weapons and a brand new legend. Respawn Entertainment debuted the gameplay trailer for the new season today after recently releasing some storyline and lore trailers.

Fans got bamboozled, when it was revealed Forge wouldn’t be Season 4’s new legend.

The trailer showcases a bit of new Legend, Revenant’s new abilities. You can also see some of the map changes and a glimpse at the new sniper rifle weapon. Compared to past trailers, this one did however feel a bit short and like not much was shown. It could be because dataminers have spoiled most who follow the Apex community religiously as we’ve known about Revenant and expected map changes. Also, when you’re not debuting a brand new map, it’s kinda hard to out-hype that.

I wouldn’t be surprised at all if another trailer comes out tomorrow, showing off more changes. One thing that’s been steady since the release of Apex Legends, Respawn loves to keep its fans guessing about what will come next.

Life is Strange 2 Final Impressions


This post will have spoilers for the game, Life is Strange 2.

At the end, I got the Blood Brothers ending, and I was pretty satisfied.

After a couple months, I have finally finished Life is Strange 2, a moving journey, tackling issues of race, nationalism, rites of passage, but most importantly family and brotherhood.

Life is Strange 2 is the episodic tale of the Diaz brothers as they make a break for Mexico in an attempt to flee from the law after a horrible accident results in the death of their father. The cause of their exodus may be slightly cliche and happens in a relative split second, but as in life, the journey can oft be more important than the destination.

Player choice is highlighted, just as was the case in the two previous games, but instead of having the power to turn back time, the consequences of your decisions not only may impact the storyline, but influence your little brother, Daniel Diaz, who you, Sean, must watch over during the journey.

I may not have felt the same sense of gravitas from LiS2 that was in the first game, but man if I was not pulling for the Diaz brothers, or treating each decision like I would’ve with my own little brother. I didn’t let Daniel cuss, and despite our Dad having raised us as mostly indifferent to religion, in an aside where you have the choice to pray with your grandparents, I told Daniel to do it, as opposed to telling our grandma essentially “Heaven nor God are real, so why bother?”

Life is Strange 2’s third episode felt the most like other games from the series to me.

I felt the same sense of awkwardness coupled with protectiveness during the most “Life is Strange” -like segment to me, the third episode, where the brothers find themselves on a pot farm working with hippies, all young adults, to earn money. This is one of the few times you feel a sense of family among friends, and experience some of the teenage motifs characteristic of the series. On the farm, you meet the punk hippie Cassidy, who’s too cool for life, but ends up falling for you as a love interest. The sexually ambiguous dread-locked guy, Finn, who claims to be your brother and takes everything with the breeze. The religiously up-brought Jacob, who seems he would always choose going to bed early over partying all night with his coworkers. The cool European couple assimilating to our culture while being oh so chill and rad.

Episode 3 hit me the hardest, aside from the ending of the game. It was one of the few parts where you really got a feel for Sean’s personality, and didn’t have to see him constantly getting beat up by the world. Sean finally seemed to be happy and feeling a sense of self, without sacrificing his values. During a campfire, you have the choice of drinking and smoking weed with your newfound friends. Your little brother Daniel is present, as well. I breathed a sigh of relief as Sean took a drink and a toke, but when the pot got passed near Daniel and he reaches for it, Sean instinctively says “no” he’s not letting his 9-year-old brother indulge. I would’ve done the same with my brother and I was relieved, because as a teen I knew people who wouldn’t care if their barely age ten sibling smoked pot. It sort of brought be back to the protectiveness that comes with being a big brother.

The sex scene between Sean & Cassidy was one of the most realistic love scenes I’ve ever seen in a video game. Awkward, filled with self-doubt, and nervousness. I think anyone who played this game vicariously experienced “their first time” through Sean all over again. It was refreshingly real and not overly dramatic like many video game sex scenes.

By the end of the game, the tension has been ratcheted almost too quickly to levels almost unreal. Actions aren’t life or death for the brothers, but they are for many others. The brothers’ escape from custody for the second time in the last episode happens so quick it’s anticlimactic. A valid criticism for the whole of the game; everything happens so fast, it almost doesn’t make sense, however the emotions and feels throughout still hit hard and tug at your heart strings.

My ending of the game was “Wolf Brothers” after escaping at the US-Mexico border, the Diaz brothers (seemingly) spend the rest of their lives in Mexico. A scene occurs with the caption “Five years later” as we see a gruff, bad-ass looking Sean running a Mexican mechanic shop. We see him suddenly with his hands up, moving into frame showing a gang of three holding Sean at gunpoint. Daniel comes around the corner using his powers to blow away two thugs and twist the last assailant’s arm backwards. As they flee, the brothers stash large amounts of money in a safe then enjoy a beer on the beach behind their shop. It’s bittersweet knowing my journey ended with them as vigilantes seemingly forever in Mexico, possibly dealing drugs and living a life bending the rules, but in the end they were still together. After losing almost everything and everyone else, the brothers still had each other.

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